I’m Austin. I bring together ideas, people, and technology to turn interesting opportunities into something real.
Experience
Business Development
Partnerships
Investor Relations
OP Games
My story in51seconds.
One word at a time.
A little background.Press play. Set your own pace.
Learning something new quickly, finding the right people, and figuring out how to make it all work together.
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I’ve spent most of my career working where the playbook hasn’t been written yet.
I started in emerging technology, building partnerships across gaming, blockchain, and fintech—connecting startups, protocols, investors, and communities around ideas that were still taking shape.
Over time, the scope of that work grew. I moved deeper into investor relations, helped raise $8.6 million, and eventually found myself working closer to real-world infrastructure. Digital ecosystems became satellite networks, telecom, hardware, and decentralized systems.
Today, much of what I do is bring together the people and companies needed to turn ambitious technical ideas into something that can actually work in the real world.
Along the way, I’ve built industry consortiums, structured infrastructure deals, negotiated partnerships around SpaceX missions, represented companies around the world, spoken on stage, and hosted live coverage of satellite launches for thousands.
I’m usually building something of my own too—products, websites, and experiments that start with a question, a problem, or an idea I can’t stop thinking about. They’ve taught me how to move from curiosity to execution—learning whatever I need to, making decisions with incomplete information, and turning rough ideas into shipped products people can actually use.
The common thread through all of it:
learning something new quickly, finding the right people, and figuring out how to make it all work together.
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Independent Projects
Try a little of each.
TheBugLeague.com
Your backyard becomes a battle arena.Find a real bug. Photograph it, turn it into a collectible, and fill your binder. Then battle your friends’ discoveries.
Small bug. Big contender.Interactive demo
1Find
2Photo
3Card
4Binder
5Battle
A tiny discovery.
It starts with a bug you find outside.
A garden, a park, your own backyard. See something interesting? Make it yours.
02 Take a photo
9:41
LIVE
1×
PHOTO
Your camera. A little curiosity.
→
03 Meet your collectible
Your next discovery.
Type
Battle moves
4 abilities
Rarity
What makes each card different?
Different species become different bug types with their own abilities. Rarity is designed to reflect how often a bug is sighted in the real world.
This walkthrough uses preset cards and sample rarity, with four demo battle moves per bug. No live sightings are queried.
YOUR COLLECTION
A little piece of the wild. Now in your binder.
1 / 5
Collected in this visit. Select a card to battle.
A FRIEND’S DISCOVERY
Meet Raptwing.
Your bug versus theirs. Choose the moves. See who wins.
Demo opponent · No live friend connection
Defend. Then counter.
RaptwingFRIEND’S BUG
HP
117 / 117
SpotteraYOUR BUG
HP
131 / 131
YOUR PHOTOGRAPH→
FIRST VICTORY
YOUR TURN
What will Spottera do?
Attack to lower their HP. Defend to block a hit.
How this battle works
One choice. One exchange. Lower the rival’s HP to zero. You attack first; a chosen shield activates before either attack. Their next move is shown above the controls. This is a demo opponent, standing in for a friend’s bug.
Pick your moment. Tackle is always ready. Signature moves need one to three turns to recharge. The fourth move is an additional demo ability; Warm Glow restores HP up to the card’s maximum. A shield blocks 55–75% of damage for this exchange, then expires. Absorbing a hit with Spot Shield adds 6 power to the next attack, before type modifiers and weakening; the bonus cannot stack.
Types matter. An attack matching the target’s weakness deals ×1.25 damage; a resisted type deals ×0.8. Tap either bug’s type for its matchup. Move ranges already reflect types, weakening, and any counter bonus, before shields.
Effects linger. Weakened reduces the next attack by 25%. Bleeding takes 3 HP at the end of each of the next two exchanges. Effects can refresh, but do not stack; shields reduce damage, not the chance of an effect.
Find a bug. Your collection starts here.
03Tap the shutter. Turn this discovery into a card.
Aibiguity.com
Where do you draw the line—and does AI agree?Decide when sand becomes a pile or a changed object becomes something new, then compare your judgment with AI models.
A meme-history quiz that takes your desktop back in time.Guess when a meme first appeared as the interface changes to match the era. Internet nostalgia becomes a test of how much you actually remember.
Hide among the bots. Hunt for the human.A social deduction game where one player tries to pass as a robot and another studies the replay for the movements that give them away.
One human. Ten bots.
Who moved like a person?
Demo replay
Facility 01
Play, then tap a clanker to inspect its route. Arrow keys work too.
Sample generated with the original game engine and a scripted player route. No live match or ranking.
0001s.com
An archive of the internet’s unrenamed moments.Explore public videos still carrying their cameras’ default filenames: first flights, road trips, and everyday scenes hiding behind names like DJI_0001.
8 files from the archive. Still under their original names.
.com
Read the human stories hidden in Ethereum transactions.An archive of notes, jokes, and hacker negotiations written into transaction data, with the original on-chain record behind every message.
The Ethereum archive
Even blockchains have a human side.
Notes, negotiations, and strange little messages. Written into transaction data.
Notable moments 03
Three excerpts from the project’s curated archive.
Recovered message
“
READY TO RETURN THE FUND!
UTF-8 bytes / excerpt
Poly Network · 2021
A return-negotiation message from the Poly Network exploiter.
Concept demo · Real news · Illustrative predictions
$Cashout.gg
Easy to play. Suspiciously hard to cash out.A simulated casino exploring the lure of bonus offers and the frustration of withdrawal flows, using pretend money throughout.
SKYLINE CRASH100 demo points
How long will you hold?
A small round from the site’s bonus-credit game.
.com
A private streaming home for friends and family.Movies, TV, live channels, and music in one place, with curated collections and title requests that make it feel like your own.
From the library
Project Hail Mary
2026 · Science fiction
A lone scientist. An impossible mission.
01 / 03
Phantom Hands.com
Hand tracking that learns the hand in front of it.A webcam prototype that learns from a person’s visible movements to infer intended gestures when standard hand tracking does not fit their anatomy.
PHANTOM HANDSRelaxed
Visible signalInferred motion
An interactive illustration from the project’s case study.
A meme-history game inside a desktop that changes with the internet era. Guess origin years, solve chronology challenges, and see how much internet history you remember.
The build
Custom quiz and scoring flows, a nostalgic desktop interface, responsive controls, and sourced meme records. This card uses three questions and their original images from the game.
An asynchronous social deduction game. One player completes objectives while blending in with ten bots; another studies the replay to find the human-controlled robot.
The build
A seeded game simulation, replay playback and scrubbing, robot artwork, mobile controls, and shared challenges. This card plays a sample produced by the actual game engine with scripted player input.
An archive of public videos found under the default filenames their cameras assign. DJI_0001 can mark a first flight, a reset counter, or a new memory card.
The build
Archive curation, file browsing, metadata presentation, and a playful drone interaction. This preview explores eight original archive records across drone, GoPro, and dashcam collections. Videos play on request, with links to the original uploaders and archive records.
A predictive business development concept: connect what a company is doing today with the people, technology, and partnerships it may need next. Choose a service to see a specific predicted need, then reveal the real Airwallex or Anthropic announcements behind the reasoning.
My contribution
Signal taxonomy, evidence timeline, service-based opportunity framing, and interactive concept. The case studies use real company announcements and original logos; the predictions are illustrative editorial inferences, not outputs from a validated prediction model. This demo is a historical snapshot, not a live lead feed or an affiliation with either company.
A simulated casino interface with bonus-credit games, promotional offers, and intentionally frustrating withdrawal flows. The card previews its Skyline Crash game with local demo points.
The build
Casino interface, local game loops, simulated balances, and support interactions. No money, account, or real wager is involved in this preview.
A webcam prototype exploring hand-movement intent when standard hand tracking does not fit a user’s anatomy. It learns from visible wrist, palm, thumb, and pinky signals.
The build
Browser-side hand tracking, personalized gesture training, and local inference. This portfolio card adapts the case study’s signal illustration; it does not use a camera or estimate real motion.
A streaming hub for friends and family, bringing movies, TV, documentaries, live channels, and music into one place.
The experience
Curated collections and discovery tools help people find something to watch. Title requests and a built-in guide make the rest easier. This card is a small local preview using artwork from the site.